The Future of Interactive Entertainment
Order ID 53003233773 Type Essay Writer Level Masters Style APA Sources/References 4 Perfect Number of Pages to Order 5-10 Pages Description/Paper Instructions
The Future of Interactive Entertainment
Augmented reality (AR) has been increasingly gaining popularity in the gaming industry as it offers immersive and interactive experiences for players. AR technology blends the physical world with virtual elements, allowing players to interact with digital objects in real-time. With the introduction of new hardware and software, AR gaming is poised to revolutionize the gaming industry in the near future.
One of the most popular examples of AR gaming is Pokemon Go. Released in 2016, the game took the world by storm and became a cultural phenomenon. Players could use their smartphones to capture Pokemon characters in the real world, encouraging them to explore their surroundings and engage with others who were playing the game. The success of Pokemon Go demonstrated the potential of AR gaming and sparked interest in other game developers to create their own AR games.
Another popular AR game is Ingress, developed by Niantic, the same company that created Pokemon Go. Ingress is a location-based game where players join one of two factions, the Enlightened or the Resistance, and compete for control of portals located in the real world. The game uses a combination of GPS and AR technology to create an immersive experience that encourages players to explore their surroundings and collaborate with others in their faction.
AR gaming has the potential to create entirely new gaming experiences that were previously not possible. For example, AR technology can be used to create games that blur the line between the physical and virtual world. Imagine a game where players must solve a puzzle by moving objects in the real world that are represented as digital objects in the game. This type of gameplay would require players to use their creativity and problem-solving skills in a new and exciting way.
AR gaming also has the potential to create new forms of social interaction. Games like Pokemon Go and Ingress have brought people together from all over the world, encouraging them to form communities and engage with one another in new ways. AR technology can be used to create games that require players to collaborate and work together to achieve a common goal. This type of gameplay could help break down social barriers and bring people together in new and exciting ways.
The success of AR gaming has not gone unnoticed by major players in the gaming industry. Both Apple and Google have invested heavily in AR technology and have released tools for developers to create AR experiences. This has led to a proliferation of AR games and applications, with new games being released on a regular basis.
However, there are still some challenges that need to be addressed before AR gaming can become truly mainstream. One of the biggest challenges is the need for specialized hardware. While most smartphones can run AR games, the experience is often limited by the capabilities of the device. To truly create immersive AR experiences, specialized hardware such as head-mounted displays and motion controllers are needed. These devices can be expensive and are not yet widely available, limiting the potential audience for AR games.
Another challenge is the need for high-quality content. While there are many AR games available, not all of them offer a high-quality experience. Many AR games are still in the early stages of development and lack the depth and complexity of traditional video games. To truly compete with traditional video games, AR games need to offer compelling gameplay, engaging storylines, and high-quality graphics.
Despite these challenges, the future of AR gaming looks bright. As hardware and software continue to evolve, AR gaming is poised to become a major force in the gaming industry. With its ability to create immersive and interactive experiences that blur the line between the physical and virtual world, AR gaming has the potential to create entirely new forms of entertainment and social interaction.
The Future of Interactive Entertainment
RUBRIC
QUALITY OF RESPONSE NO RESPONSE POOR / UNSATISFACTORY SATISFACTORY GOOD EXCELLENT Content (worth a maximum of 50% of the total points) Zero points: Student failed to submit the final paper. 20 points out of 50: The essay illustrates poor understanding of the relevant material by failing to address or incorrectly addressing the relevant content; failing to identify or inaccurately explaining/defining key concepts/ideas; ignoring or incorrectly explaining key points/claims and the reasoning behind them; and/or incorrectly or inappropriately using terminology; and elements of the response are lacking. 30 points out of 50: The essay illustrates a rudimentary understanding of the relevant material by mentioning but not full explaining the relevant content; identifying some of the key concepts/ideas though failing to fully or accurately explain many of them; using terminology, though sometimes inaccurately or inappropriately; and/or incorporating some key claims/points but failing to explain the reasoning behind them or doing so inaccurately. Elements of the required response may also be lacking. 40 points out of 50: The essay illustrates solid understanding of the relevant material by correctly addressing most of the relevant content; identifying and explaining most of the key concepts/ideas; using correct terminology; explaining the reasoning behind most of the key points/claims; and/or where necessary or useful, substantiating some points with accurate examples. The answer is complete. 50 points: The essay illustrates exemplary understanding of the relevant material by thoroughly and correctly addressing the relevant content; identifying and explaining all of the key concepts/ideas; using correct terminology explaining the reasoning behind key points/claims and substantiating, as necessary/useful, points with several accurate and illuminating examples. No aspects of the required answer are missing. Use of Sources (worth a maximum of 20% of the total points). Zero points: Student failed to include citations and/or references. Or the student failed to submit a final paper. 5 out 20 points: Sources are seldom cited to support statements and/or format of citations are not recognizable as APA 6th Edition format. There are major errors in the formation of the references and citations. And/or there is a major reliance on highly questionable. The Student fails to provide an adequate synthesis of research collected for the paper. 10 out 20 points: References to scholarly sources are occasionally given; many statements seem unsubstantiated. Frequent errors in APA 6th Edition format, leaving the reader confused about the source of the information. There are significant errors of the formation in the references and citations. And/or there is a significant use of highly questionable sources. 15 out 20 points: Credible Scholarly sources are used effectively support claims and are, for the most part, clear and fairly represented. APA 6th Edition is used with only a few minor errors. There are minor errors in reference and/or citations. And/or there is some use of questionable sources. 20 points: Credible scholarly sources are used to give compelling evidence to support claims and are clearly and fairly represented. APA 6th Edition format is used accurately and consistently. The student uses above the maximum required references in the development of the assignment. Grammar (worth maximum of 20% of total points) Zero points: Student failed to submit the final paper. 5 points out of 20: The paper does not communicate ideas/points clearly due to inappropriate use of terminology and vague language; thoughts and sentences are disjointed or incomprehensible; organization lacking; and/or numerous grammatical, spelling/punctuation errors 10 points out 20: The paper is often unclear and difficult to follow due to some inappropriate terminology and/or vague language; ideas may be fragmented, wandering and/or repetitive; poor organization; and/or some grammatical, spelling, punctuation errors 15 points out of 20: The paper is mostly clear as a result of appropriate use of terminology and minimal vagueness; no tangents and no repetition; fairly good organization; almost perfect grammar, spelling, punctuation, and word usage. 20 points: The paper is clear, concise, and a pleasure to read as a result of appropriate and precise use of terminology; total coherence of thoughts and presentation and logical organization; and the essay is error free. Structure of the Paper (worth 10% of total points) Zero points: Student failed to submit the final paper. 3 points out of 10: Student needs to develop better formatting skills. The paper omits significant structural elements required for and APA 6th edition paper. Formatting of the paper has major flaws. The paper does not conform to APA 6th edition requirements whatsoever. 5 points out of 10: Appearance of final paper demonstrates the student’s limited ability to format the paper. There are significant errors in formatting and/or the total omission of major components of an APA 6th edition paper. They can include the omission of the cover page, abstract, and page numbers. Additionally the page has major formatting issues with spacing or paragraph formation. Font size might not conform to size requirements. The student also significantly writes too large or too short of and paper 7 points out of 10: Research paper presents an above-average use of formatting skills. The paper has slight errors within the paper. This can include small errors or omissions with the cover page, abstract, page number, and headers. There could be also slight formatting issues with the document spacing or the font Additionally the paper might slightly exceed or undershoot the specific number of required written pages for the assignment. 10 points: Student provides a high-caliber, formatted paper. This includes an APA 6th edition cover page, abstract, page number, headers and is double spaced in 12’ Times Roman Font. Additionally, the paper conforms to the specific number of required written pages and neither goes over or under the specified length of the paper.
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